The good to excellent rate of surgical result was 91.6%. Two patients were converted to open surgery at initial procedures, with at least 1-year follow-up.
SPINE2D ART FULL
demonstrated nicely the surgical strategy of percutaneous full endoscopic interlaminar or extraforaminal, not transforaminal, approach for 62 patients with lumbar disc herniation. The authors highlighted the notion that MASS is associated with reduced operative time, approach-related complications, and the thoracotomy conversion rate. A systemic review of the literature including 625 VATS and 399 MASS patients was analyzed. reported a register-based case-control study of 187 patients undergoing video-assisted thoracoscopic (VATS, 111) or minimal access spine surgery (MASS, 76) in a single center. In this special issue, 12 papers were accepted for publication after a carefully blinded review by experts in MIS or spine field.Ĭ.-Y. In this way, we can preserve the fusion as a fallback procedure rather than prematurely fusing the spine and we can provide our patients first with an option of nonfusion surgery. We have seen the potentiality in these procedures which could be like the laparoscopic cholecystectomy in general surgery developed in 1987, which now has already replaced traditional open cholecystectomy. Furthermore, the full endoscopic interlaminar/transforaminal surgery has become a daily surgical practice in many spine centers around the world. This technique has been proven to work satisfactorily as other procedures even in patients with complex spinal degeneration or mild to moderate deformity that is usually considered a reason for fusion surgery in most of our past surgeries. Over the past 10 years, the important role of percutaneous full endoscopic interlaminar/transforaminal surgery has been reassessed in patients with degenerative lumbar disc diseases or stenosis. However, we are glad to see that these changes might lead to better patient surgical outcomes and reduce the economic burden for the medical cost related to postoperative hospital stay or complications. The detailed information on why these techniques have low tissue invasiveness to the patient’s body and the same or even better outcome compared to traditional open spine surgery is still very limitedly elucidated. However, the merits and demerits of these techniques in treating patients with spinal diseases have been systemically reviewed and critically analyzed. However, at present, whether MIS surgery can really achieve the expected results as in open surgery with fewer comorbidities is still debatable.
SPINE2D ART SKIN
With the aids of modern diagnostic and navigation technology, innovative spinal devices, and optical and improved MIS instruments, MIS surgery does show its merits including a smaller skin incision, less trauma to paravertebral soft tissues, reduced blood loss during operation, and a faster functional recovery in these patients.
According to the reports, the number of MIS instrumented surgeries conducted in 2010 accounted for 1/6 of the total number of all spine surgeries in the United States and 1/3 in 2016, which is anticipated to be more than 1/2 in 2020. To date, there has been a higher demand in patients’ request to conduct this surgery, and the traditional open spine surgery has gradually been replaced with MIS surgery. I don't accept commission requests in the comments below.In the past two decades, minimally invasive spine (MIS) surgery has been increasingly applied and drawn much attention in the treatment of spinal disorders. If you're interested in commissioning me, send me a note with the subject "commission".
SPINE2D ART UPDATE
Also when the 5 works will be done, I'll update this journal in a way that it sends a notification to my watchers so you can see when new slots are open. When I'm done with them, I restart the line and new people can commission me. This means that here at the bottom of this journal I write in cronological order the names of the first 5 people who commission me and then I don't accept more commissions until I didn't finish the first 5 works. To avoid getting too many commissions at the same time (and having trouble with finishing them) I decided to have a "5 people line" for the commissions. If you're interested in working with me, we can discuss about it in private If you're working on your own videogame project and you need a 2D animator, I can help since I animated for 2D games for about 2 years. Do you need an animator for your 2D game?